1.打開(kāi)date/ai/misc 文件,搜索 NationalSpecialties 出現(xiàn)以下
NationalSpecialtiesTypes
{
??????? better_colony_morale = 5.0??????????????????????? //0 +5 starting morale
??????? better_effect_from_church = 5.0??????????????????????? //1 +5 base value
??????? better_supply_of_colonists = 1.10??????????????? //2 +10% colonists flow
??????? boarding_effectiveness_increased = 1.10??????????????? //3 +10% crew amount on boarding
??????? cheaper_trade_ships = 0.90??????????????????????? //4 -10% trade ship price
??????? cheaper_upgrades_to_gem_cutter_buildings = 0.80??????? //5 -20% build and upgrade price on gem cutter
??????? faster_ships = 1.10??????????????????????????????? //6 +10% speed on strategic/ tactical
??????? friendlier_toward_natives = 1.25??????????????? //7? Increases missionary effectiveness by 25%
??????? grape_shot_more_effective = 1.20??????????????? //8 +20% more damage
??????? higher_iron_ore_flow = 1.40??????????????????????? //9 +40% flow rate
??????? higher_profits_from_Level_3_goods = 1.05??????? //10 +5% sell price on level 3 goods at home port
??????? increased_gold_ore_flow = 1.50??????????????????????? //11 +50% flow rate
??????? increased_silver_ore_flow = 1.40??????????????? //12? Increases silver ore flow by 40%???????
??????? longer_fleet_range_on_strategic = 1.15??????????????? //13 +15% more range on coastal vessels
??????? lower_colony_morale = -10.0??????????????????????? //14 -10 starting morale in colonies
??????? lower_supply_of_colonists = 0.80??????????????? //15 -20% to colonist flow
??????? more_expensive_ships = 1.10??????????????????????? //16 +10% ship price
??????? more_hostile_toward_natives = 0.80??????????????? //17 -decreased effectiveness of missionaries by 20%
??????? solid_shot_more_effective = 1.20??????????????? //18 +20% more damage
??????? wnone = 1.0??????????????????????????????????????? //19
}
NationalSpecialties
{
??????? britain
??????? {
??????????????? specialty1 = 3??????? //boarding_effectiveness_increased
??????????????? specialty2 = 8??????? //grape_shot_more_effective
??????????????? specialty3 = 14 //lower_colony_morale
??????? }
??????? spain
??????? {
??????????????? specialty1 = 1??????? //better_effect_from_church
??????????????? specialty2 = 17??????? //more_hostile_toward_natives
??????????????? specialty3 = 11 //increased_gold_ore_flow
??????? }
??????? portugal
??????? {
??????????????? specialty1 = 13??????? //longer_fleet_range_on_strategic
??????????????? specialty2 = 1??????? //better_effect_from_church
??????????????? specialty3 = 15??????? //lower_supply_of_colonists
??????? }
??????? france
??????? {
??????????????? specialty1 = 18??????? //increased_solid_shot_long_range
??????????????? specialty2 = 6??????? //faster_ships
??????????????? specialty3 = 16??????? //more_expensive_ships
??????? }
??????? netherland
??????? {
??????????????? specialty1 = 10??????? //higher_profits_from_Level_3_goods
??????????????? specialty2 = 5??????? //cheaper_upgrades_to_gem_cutter_buildings
??????????????? specialty3 = 4??????? //cheaper_trade_ships
??????? }
??????? denmark
??????? {
??????????????? specialty1 = 9??????? //higher_iron_ore_flow
??????????????? specialty2 = 2??????? //better_supply_of_colonists
??????????????? specialty3 = 0??????? //better_colony_morale
??????? }
??????? italy
??????? {
??????????????? specialty1 = 12??????? //increased_silver_ore_flow
??????????????? specialty2 = 7??????? //friendlier_toward_natives
??????????????? specialty3 = 0??????? //better_colony_morale
??????? }
}
britain不列顛(英格蘭) spain西班牙? portugal葡萄牙 france法蘭西?
netherland荷蘭 denmark丹麥 italy神圣羅馬帝國(guó)
比如我要改 不列顛的特性為 第一、二、三個(gè)????????
britain
??????? {
??????????????? specialty1 = 0??????? //better_colony_morale
??????????????? specialty2 = 1??????? //better_effect_from_church
??????????????? specialty3 = 2? //better_supply_of_colonists
??????? }
注意 // 后面的只是英文說(shuō)明,不改也可以,在游戲里沒(méi)有任何影響和也不會(huì)顯示該段話
這樣修改后,進(jìn)游戲,不列顛實(shí)際已經(jīng)是0,1,2的3個(gè)特性了,而不是3,8,14的三個(gè)特性
但在開(kāi)始選擇國(guó)家和外交界面里,仍然顯示是3,8,14的特性,下面還有一個(gè)地方修改
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